Status & Limitations
Last reviewed October 27, 2026 · Version 0.9.0-beta.87
Check the testing status of each game and major feature in Fenrir. These labels mean the same thing in the app and on this website:
- Tested — used successfully in a real game or stream, or checked by running the feature. “Tested” is not a promise that it works on every setup.
- Built, untested — the code exists and runs, but has not been proven in a live match.
- Early — written and shipped inside Fenrir, and locked until each one has been checked. You can open it and read every action; you cannot set it up or run it yet.
- Held back — development work exists, but the feature is excluded from the current release and is not included in a paid plan.
- Placeholder — the page or tab exists in the app and says the feature is not built yet.
- Not built — mentioned or planned, with no working code.
Games
| Game | Status | Actions |
|---|---|---|
| Black Ops 2 (Plutonium T6) | Tested | 114 |
| Infinite Warfare (IW7-Mod) | Tested | 60 |
| Black Ops 1 (Plutonium T5) | Tested | 121 |
| World at War (Plutonium T4) | Tested | 41 |
| Black Ops 3 | Tested | 49 |
| MW3 Survival (IW5-Mod) | Built, untested | 95 |
| Minecraft (Paper + RCON) | Built, untested | 281 |
| Valheim (BepInEx + Fenrir bridge) — single-player worlds; a dedicated server does not allow the cheat commands this needs | Tested | 97 |
| 7 Days to Die (telnet) | Built, untested | 9 |
| 39 more games — each one named on the Games page | Built, untested | 11–161 each |
| 46 more games — each one named on the Games page | Early | 2–13 each |
2257 mapped actions in total. “Tested” means gifts have driven that game in a real match; it does not mean every single action has been fired live.
Core features
| Feature | Status | Evidence / notes |
|---|---|---|
| BO2 gift revive | Built, untested | New in beta.87: an optional, off-by-default Gift revive switch for BO2 classic solo, with editable gifts, contributions and target, plus a movable progress badge. Deploy the updated Fenrir scripts, restart the map and run the bot with game actions enabled. A live connection can keep a solo down revivable without Quick Revive; the stock 45-second bleedout still applies. Conflicting custom game hooks are refused. Synthetic checks cover the bridge, goals and controls; native gameplay, real gifts and live OBS/TikTok acceptance remain unverified. |
| BO2 maps with normal Fenrir actions | Built, untested | New in beta.87: Setup > In-game options includes desire's maps and mod packs without selecting desire's action provider. Opening the browser does not download, install scripts or launch the game. Pack downloads and installation still require their existing review and confirmation. Source and synthetic UI checks passed; real pack installation and gameplay acceptance remain pending. |
| Interactions editor and phone placement | Built, untested | New in beta.86: visible settings and themes share the editor panel again, missing theme previews have exact artwork, and the normal preview fits the visible cards. Edit cards offers a 1080 by 1920 TikTok/phone canvas and a Desktop view. Independently placed cards and stacks retain their saved positions. Use matching browser-source dimensions in OBS or TikTok Live Studio. Automated checks and an isolated desktop drag, save and reopen review passed with synthetic data. Live OBS and TikTok stream acceptance remain pending. |
| Current-mode delivery safeguards | Built, untested | Fixed in beta.86: switching profiles cannot reuse another profile's selected mode, and queued or delayed actions recheck the current mode before delivery. Hidden-mode rules, non-game steps and Pause/Clear behavior remain protected by synthetic regression checks. Not yet tested with real gifts or game commands. |
| Minecraft game modes on Actions & Triggers | Built, untested | New in beta.85: pick a Minecraft game mode on Games > Actions & Triggers and only that mode's actions are listed and fire. Stop The Mode works in every mode, and TTS, media, points and Studio steps still run. All modes, the default, changes nothing. Advanced Minecraft settings shows only the picked mode's settings, and Course Builder shows a Plus badge. Not yet tested in the app or on a real Paper server. |
| Before you go live popup | Built, untested | New in beta.85: the first time you open a game's Setup page, a short step-by-step popup explains how to get that game ready. It shows once per game and a Before you go live button opens it again. Not yet tested in the app. |
| Minecraft parkour punch | Built, untested | New in beta.85: a punch is a real hit at every level, with a hurt flash, hit sounds, particles and knockback and no real damage. At level 1 it no longer teleports you; above level 1 you still lose levels. Your server gets it on the next one-click setup run. Not yet played on a real Paper server. |
| Desire's Lab (Settings > Experience) | Built, untested | New in beta.84: choose Fenrir (everything, the default) or Desire's Lab, a minimal mode in desire's style that hides Fenrir's extra pages and on-screen extras. Switching back gives you exactly what you had. desire's art is off by default. Not yet tested by the owner or desire on a real stream. |
| desire's actions for Black Ops 1, 2 and 3 | Built, untested | New in beta.84: tick Use desire's actions on a Black Ops game page and his commands join that game's action list, with a key and action board, customizable wheels, Mod, Map and Play with pre-flight checks, an import from Desire Control, and BOIII on the Black Ops 3 page. Made by desire. Not yet played in a real game through Fenrir. |
| Get maps (desire's map packs) | Built, untested | New in beta.84: Guardian, The Pit, the Nuketown sync, his texture pack and his Black Ops 1 weapon pack, free on every plan. Nothing downloads until you click Install; files come from desire's GitHub and are checked against a pinned SHA-256 first. Hijacked, Slums and Banana Tower are held until desire updates them. Not yet installed on a real PC through Fenrir. |
| Viewer !spin and Wheel > Spin settings & history | Built, untested | New in beta.83: a free !spin for viewers on every wheel, including custom wheels, with a 10-minute wait (3 minutes for a viewer who gifted this LIVE), no same result twice, an optional like bonus and a choice of which wheel overlay shows it, plus spin time, announcements, cooldowns and a spin history you can clear. Checked with the real engine and a fake LIVE connection; not yet tried in a real TikTok LIVE. |
| Overlay server controls, saved looks and the safe-zone guide | Built, untested | New in beta.83: turn the overlay server on or off, open an overlay in your browser, optionally show overlays on other devices on your network (off until you confirm; view only), Clean / Standard / Max trigger boards, saved looks, an editor-only TikTok safe-zone guide and Add scenes from a theme. Automated checks pass; not yet tested in OBS on a live stream. |
| Tamper protection | Built, untested | New in beta.83: the installed app refuses to run with changed app files or debugging switches, and its code ships minified. The signed build passed an automated launch check before release; not yet tried as an update over an older version on a real PC. |
| New overlays, Premium designs and the retro pack | Built, untested | New in beta.82: Who Did That?, Fate Meter, Incoming, Lives Left, Unlock Ladder, Pack vs Hunters, Gift Quests, a Wolf Wheel, and with Plus Curtain Call, Last Wolf Standing, a Raid Boss and the 18-widget retro pack. Checked in a headless browser; not yet tested in OBS on a live stream. |
| App styles and the 65-font library | Built, untested | New in beta.82: Classic stays the default; Neon Console, Glass Den, Command Deck and Retro Arcade (Plus) are optional, per page except the Dashboard. Every font picker offers 65 bundled fonts. Not checked with screen readers or on every page in the light theme. |
| Minecraft Course Builder, Team Spiral and King of the Hill | Built, untested | New in beta.82: Team Spiral and King of the Hill are free on every plan; the Course Builder and the extra THE ASCENT looks need Plus. In beta.84 the old Minecraft panels were removed, so the Course Builder has no controls in the app and Team Spiral and King of the Hill show as Coming soon on the mode cards. From beta.85, selecting Parkour restores its Course Builder panel under Advanced, with a Plus badge. Team Spiral and King of the Hill stay hidden: they are not offered as a mode, their actions are not listed and their gift starters are not offered; triggers you already made for them are kept but do not run. Plugin checks pass; not yet played on a real Paper server. |
| Stream Coach, Clip Studio, Battle Mode and Loyalty (Pro) | Built, untested | New in beta.82, with previews on Free and Plus. Clip Studio uses the FFmpeg that now ships with Fenrir. Battle Mode has not been tried in a real TikTok LIVE Match yet. |
| Safe Mode and the First 15 minutes checklist | Built, untested | New in beta.82 in Settings > Safe Mode, off by default. It shrinks the trigger overlay and reminds you after a quiet spell; it does not prevent TikTok restrictions. |
| Twitch connection | Removed | Turned off for now from beta.82: no Twitch chat or event connection and no Twitch sign-in. Overlays, social links and Go Live to Twitch with your own stream key still work. |
| One-click Minecraft setup on the Minecraft game page | Built, untested | New in beta.81: pick a game mode, press Set Up Automatically, accept the Minecraft EULA (tick the box, then I Agree) and Fenrir sets up the whole server; then press Start Server. Copy IP turns on only once Fenrir sees the server running and reads its address. In beta.84 the older panels are gone (Advanced keeps the RCON and server settings), a Shutdown Server button is always there while your server runs, and closing Fenrir shuts the server down. Automated checks pass. Not yet run: a real Paper and Java download and first start on a clean PC, or the address for a server opened to your network. |
| Update notices in the app | Built, untested | New in beta.81: a small card tells you when a new version is out, with What's new, Update now and Later. Update now downloads the installer, refuses it unless it is signed by KJS GAMING LLC, backs up your settings and opens it. If you are on beta.80 or older, install beta.81 by hand once. Not yet tried as a real update from beta.81 to a later version. |
| Minecraft parkour and one-click Paper server | Built, untested | New in beta.80: a parkour course (25 to 200 levels, with THE ASCENT as the 100-level flagship) built by Fenrir's own plugin, gifts that punch, jail, move the streamer up or down or start a reset countdown a Save gift cancels, you import a map you downloaded yourself, and Fenrir downloads Paper and Java (checked by SHA-256) and starts the server once you accept the Minecraft EULA. Fenrir includes no one else's maps. Automated checks pass. Not yet run: a real Paper and Java download on a clean PC, live TikTok gifts into the course, or the parkour overlays inside OBS. |
| Game Store and lifetime game purchases | Built, untested | New in beta.80: the app has a Game Store for buying a game integration for life, and Plus and Pro include every game while active. The rollout is switched by our server and is not switched on: the app says game purchases are not available yet and your current access continues. The free-user effect has not been confirmed by the owner, so no new restriction applies. |
| Help/hurt tags and new interaction overlays | Built, untested | New in beta.80: every action is tagged as helping or hurting the streamer, with a gift legend overlay, a save countdown, a run timer, a chat vote, team battles with an optional help, hurt or score role, and overlay games viewers play in a browser source (Rift Pull is the first). Automated checks pass. None has been shown in OBS or on a live stream yet, and the run timer and portal effect have not been tried with a live source of run events. |
| TikFinity input | Built, untested | New in beta.80: off by default. With the local control API and this option on, TikFinity's Webhook action can fire one of the selected game's actions through a loopback address on your PC, with a revocable token. It has never been tried against real TikFinity, which publishes no official webhook documentation. |
| Black Ops 1 and World at War gifter names in game | Built, untested | New in beta.80 for Black Ops 1 (World at War has the option too): off by default, a gift that presses a key can show the gifter's name and the action in game. Not tested in game; the console connection it relies on is assumed from the logs on the development PC. |
| Pokémon FireRed and Emerald | Built, untested | New in beta.77: 137 FireRed and 161 Emerald viewer actions through a patch Fenrir applies to a separate copy of your own ROM (FireRed Rev 1; unmodified USA or Europe Emerald), played in a managed mGBA emulator. Fenrir distributes no ROMs. Marked experimental: a full story playthrough and live TikTok triggering have not been verified by the owner. Use normal saves; do not load savestates or rewind while connected. |
| BO2 viewer names above spawned zombies | Built, untested | Beta.72 adds default-off, host-only labels for direct Spawn Zombie and Zombie Horde viewer actions. Custom !zname requests require the Plus/Pro Chatbot and streamer approval; names never grant a spawn. TTS blocked words/viewers apply even with speech off. Filtering can miss coded language. Up to eight labels and 64 distinct names per map; wheel prizes, other bosses and other COD games are excluded. Deploy updated scripts and restart the map. Offline moderation/transport checks and script compilation pass; real BO2 rendering and gameplay remain untested. |
| BO2 Rimuru actions and expanded wonder weapons | Built, untested | Beta.72 offers separate Rimuru enemy and 90-second helper actions for existing gift/chat triggers. The helper requires already-loaded compatible Rimuru assets, is capped at one per player and two per game, and targets ordinary zombies. Wonder Weapon picks from 32 known base/variant IDs plus registered upgrades, skipping unavailable assets and using supported special give handlers. No third-party boss or weapon assets are included or updated. Offline routing/guard checks and script compilation pass; model rendering, player safety, inventory and real-match compatibility remain untested. New BO1 boss ports remain deferred. |
| Fenrir streamer leaderboards | Held back | Prepared but disabled. Joining and stream-counter reporting are unavailable; the app may show a rankings-unavailable message. The prepared feature separates peak viewers, chats, likes, follows and gift coins into weekly boards, with explicit opt-in before sharing. Synthetic database, consent/race and account-binding checks pass, but production activation and real signed-in/native acceptance remain pending. No activation date is promised. Local viewer points and TikTok standings remain separate. |
| Code signing and the first signed update | Built, untested | Beta.70 setup and Fenrir-owned binaries are signed by Korey Jalowiecki with timestamps. Older versions may refuse this first signed in-app update because they do not trust its publisher profile; use the official Download page to update while keeping your saved profile. Windows security checks remain enabled. Signature and automated package checks are separate from installation/upgrade acceptance, which remains pending. |
| Discord quests, wolves, raids, projects and tournaments | Deployed, acceptance pending | Deployed to the public bot with daily/weekly real-match quests, server-specific cosmetic wolves, equal-strength cooperative Pack Raids, voluntary play-coin projects with cancellation refunds, and monthly-season chess/checkers/Pack Clash tournaments. All plans play and earn with identical rules; paid plans increase only simultaneous projects/tournaments and cosmetic-shop convenience. No entry fees, wagers, cash prizes or paid combat boosts. Commands and readiness are verified; real player progression, spending/refunds, tournament and app/stream acceptance remain pending. Persistent brackets survive restart, but individual matches cancel; a crash before a result is saved can require a fresh game. |
| Discord board games and Fenrir Pack Clash | Deployed, acceptance pending | Deployed to the public Discord bot: human chess, checkers, Trail Race and an original 16-card PvP deck game. Use /board challenge or /pack challenge. Free starter cards and play on every tier; saved Pack Clash deck slots are 2 Free / 6 Plus / 12 Pro, with no paid combat advantages. Collections, decks and the last six-hour expedition receipt persist per server/member. No currency wagers or cash redemption. Matches cancel on restart or after 20 idle minutes. Bot readiness and registered commands are verified; real multiplayer and paid-entitlement acceptance remain pending. |
| Overlays page loading | Built, untested | Beta.69 prevents repeated overlay categories when refreshes overlap, gives page descriptions room below the header controls, and shows recovery guidance when overlay settings cannot load. Older page errors no longer clear the page you are viewing. Automated checks and an isolated Windows check of the layout and repeated navigation pass; real OBS and live-stream acceptance remain separate. Restart Fenrir after updating, then reopen Overlays. |
| Stream profiles, reports and game packs | Built, untested | New in beta.68 on Plus and Pro: save stream setups, preview profile changes, restore the previous setup, compare local session reports and export CSV. Game packs use existing supported actions. Automated checks pass; reports count recorded activity and attempts, not confirmed game outcomes or income. |
| Conditional actions and viewer challenges | Built, untested | New in beta.68 on Pro: conditions, branches, delays, multi-stage goals, team races and a Challenge tracker overlay. BO2 round stages need a compatible game connection. Automated checks pass; real-match and live-stream acceptance remain pending. |
| Recordings, highlights and rankings | Built, untested | Beta.68 adds recording organization, highlight review, learned suggestions, local viewer rankings and standings received from TikTok LIVE. Standings can be incomplete or delayed; there is no regional Top 99 feed. Game recognition uses examples you label and can be wrong. Earlier notes described a separate Video Editor; it is not included in the current desktop beta. Direct TikTok posting remains unavailable. |
| Phone and Stream Deck controls | Built, untested | Beta.68 adds dedicated setup pages, guided local HTTPS certificates, QR pairing, selected phone controls and a Stream Deck icon designer. Pairing requires approval on the PC. Automated checks use temporary profiles and synthetic clients; physical phone and Stream Deck acceptance remain pending. Remote phone access is unavailable. |
| Brand kits, rehearsal and alert queues | Built, untested | Beta.68 adds brand kits, reviewed creation-file sharing, sample-event rehearsal and configurable alert priority. Imported controls start disabled. Real OBS placement, live events and larger shows still need testing. |
| Navigation and appearance | Built, untested | Beta.68 adds collapsible sidebar categories, saved tab order, gallery filters and a Cyberpunk theme. Settings remain on your PC. Source and automated layout checks pass; visual feedback from beta users is welcome. |
| Video Editor | Planned | Not included in the current desktop beta. Earlier implementation notes do not establish availability in this release. No release date is announced. Overlay editing and compatible OBS overlays are separate features. |
| Stream Studio | Planned | Not included in the current desktop beta. Earlier implementation notes do not establish availability in this release. No release date is announced. Overlay editing and compatible OBS overlays are separate features. |
| Mobile apps, cloud and hosted features | Held back | Mobile apps, cloud backups/sync, remote phone relay, hosted Community/Companion services and official TikTok linking/posting remain unavailable. Development source and synthetic checks do not establish a working public service. |
| Trainer library and quest maps | Held back | Development versions remain excluded. Their presence in private builds does not establish game/build compatibility or verified guide coverage. |
| Discord bot management | Website dashboard | Beta.67 removes the in-app Discord Bot page. Manage your bot on this website. The website dashboard and Discord bot remain available. |
| TTS page and TTS hotkey | Built, untested | Beta.65 moves TTS to its own sidebar page and adds a key combination that turns TTS on or off from anywhere, including inside a game. A combination needs a modifier key (except F13 to F24) so a key Fenrir presses for a gift can never toggle it. Built and checked offline; not yet pressed in a game. |
| Shared overlays, full previews and viewer welcomes | Built, untested | Beta.63 shares display-only overlays across games while keeping Interactions, Gift Bars and game-action overlays separate. Studio previews fit the full source, can expand, keep sample effects playing and refresh links after rebuilding. Gift Effects startup, dragging, event ordering and slow-source handling have regression coverage. Optional TTS viewer welcomes have editable wording and voice, with repeat protection. Points identity and Minecraft download-integrity repairs also have automated coverage. Browser checks pass; real OBS, live joins and human acceptance remain pending. Rebuild overlays and refresh OBS after updating. Spotify and public cloud links are not included. |
| Smooth scrolling Carousel | Built, untested | Beta.62 moves Carousel continuously across the browser source with a seamless loop and a smoothly growing center gift. Stable gift tiles keep their highlights; every mapped gift cycles through the center without duplicate copies. Seconds per gift controls speed, and rotation off or reduced-motion preferences stop movement. Source and synthetic browser checks pass; real OBS performance and live-gift acceptance remain pending. Rebuild the Carousel overlay and refresh its OBS browser source after updating. |
| MW3 Survival through IW5-Mod | Built, untested | Beta.60 adds 95 actions, including native Juggernauts, helicopters, dogs, cash amounts, self-revive reserves and one Random Weapon action for 43 armory guns. MW3 uses IW5-Mod and userraw, independently of Plutonium. Setup offers a solo FOV checkbox and a 60-120 slider. Earlier script loading was observed locally; expanded actions, live gift/console delivery, full camera range and aiming transitions remain unverified. Native eligibility, slots and dog-wave guards can refuse rewards. Use owned game files and compatible legacy client files; missing map files can still cause crashes. Close the client, deploy scripts, assign keys, reload binds and start a fresh, normal solo Survival match. |
| Vertical Stream HUD and End Run / Save Run | Built, untested | Beta.60 adds an optional portrait HUD and a 90-second End Run countdown with Save Run cancellation for BO1, BO2, World at War and Infinite Warfare. A repeated End Run does not extend the deadline. BO3 and MW3 do not include these Zombies features. Offline checks and script grammar checks pass; game rendering, custom-map ending, pause/death behavior and live events remain unverified. IW uses supplementary perk text badges; native HUDs remain outside the intended portrait crop. Redeploy scripts, reload binds, enable Vertical stream HUD and start a fresh match. |
| Round counters and a simpler Interactions gallery | Built, untested | Beta.59 adds optional current-round readouts beside the in-game timers for BO1, BO2, World at War and Infinite Warfare; BO3 is deferred. Beta.59 retained eight distinct templates; beta.61 expands that collection to 21. Runestone, Departures and similar variants were removed, and saved selections resolve to a retained design. Shared game/status headers and outer frames are removed. All eight designs were visually reviewed; 40 synthetic browser scenarios passed 437 checks, including gift events and rotation. Real OBS, fresh-match HUD spacing and live-stream acceptance remain pending. Enable Current round and redeploy scripts; rebuild overlays and refresh OBS sources. |
| Call of Duty weapon and action repairs | Built, untested | Beta.58 repairs BO1 weapon-limit punishment, Pack-a-Punch pickups, perk cleanup, wheel text and the Fenrir load message. BO2, WaW and Infinite Warfare receive weapon-swap safeguards; WaW stock perks and powerups, BO3 saved point binds and timed effects are corrected. Weapon wheels no longer darken the game. Infinite Warfare includes 58 standard default actions. Offline regressions and script grammar checks pass; fresh-match gameplay, map-specific weapons and HUD appearance remain unverified. Deploy updated scripts, reload binds and start a fresh match; BO3 uses /exec fen.cfg. |
| Interactions template repairs | Built, untested | Beta.57 fixes template settings carrying over, empty rotating boards, duplicate or stalled Carousel gifts, single-slot cycling, ticker loops and deck highlights. All 28 original and Studio designs were visually reviewed; 140 browser scenarios passed 1,070 checks using synthetic gifts and an isolated event socket. Real OBS and live-stream acceptance remain pending. |
| BO1 End Game and Take Everything | Built, untested | Beta.57 adds End Game under Rounds and Take Everything under Mayhem, both without a default key. Take Everything removes current weapons, ammo, standard perks and points, keeping the player alive and retaining the normal knife. Script structure and grammar checks pass; fresh-match T5 gameplay is not yet verified. Deploy the updated scripts and assign your own keys or triggers. |
| Aligned action and trigger controls | Built, untested | New in beta.56: gift, likes, follow and Test controls use shared compact row widths, long names wrap, and All Triggers reserves consistent columns for coins and plan badges. Boss keys no longer have yellow mod-requirement outlines; headings and requirements remain. Native build and layout checks pass; human visual and live-stream acceptance remain pending. |
| Gift cleanup and trigger editing | Built, untested | New in beta.55: Remove all gifts clears gift and coin-range triggers for the selected game after confirmation and a local backup, retaining likes, follows and other triggers. Native control checks passed, including cancel, backup fidelity and retained likes. Edits rebuild overlays in the background, and key changes redraw affected panels. Human acceptance of spacing and live-stream responsiveness remains pending. |
| BO1 and BO2 boss requirements | Built, untested | All BO1 boss actions require compatible custom mods. In beta.73, the generic BO2 Spawn Boss and Spawn 3 Bosses actions are temporarily unavailable while native spawning compatibility is repaired. Named custom boss actions still require compatible mods installed separately. This app update does not include or update those mods, and does not establish their gameplay or cleanup acceptance. |
| Overlay-only gift action names | Built, untested | New in beta.54: edit a Gift Bar and enter its Overlay name. It changes only that overlay for that game; Games, Triggers and command routing keep the original. Leaving it blank restores the original. Save/build, isolation and HTML-injection tests pass; real OBS acceptance is pending. |
| Six experimental GTA Story Mode modes | Built, untested | New in beta.54: Crown Ascent, Neon Downpour, Fracture Field, Rail Siege, Pack Hunt and Neon Chaos each have their own install, actions and triggers. Plugin and desktop builds and synthetic gift routing checks pass. A tester will evaluate GTA gameplay later: collisions, NPC behavior, train physics, cleanup and performance remain unverified. Compatible ScriptHookV and ScriptHookVDotNet loaders are required. Optional hero/disaster mods are user-installed; Fenrir supplies configurable hotkeys, not those mods or their assets. |
| Black Ops 2: timers, Immunity and Weapon Roulette fixes | Built, untested | New in beta.53. Removes the timer diagnostic line, restores targeting after dying during Immunity, and clears the Weapon Roulette display when downed. The script compiled successfully; these cases have not been checked in a real match. Deploy scripts and restart the map after updating. |
| Security update: shared imports, accounts and Discord controls | Built, untested | October 6 security review: automated regression checks cover shared overlay imports, account grant ownership, feedback limits, billing event order, Discord role permissions and feed fetching. These checks do not establish real Discord, payment or live-stream acceptance. Automatic Discord roles now require Manage Roles and cannot include moderation or server-management permissions. |
| TikTok LIVE connection and gift routing | Tested | Real viewers and real gifts, connecting with just the username (no signing key needed) since beta.9. Not yet run for hours under heavy gift volume. |
| Automatic reconnect with a voice alert, and a session summary | Built, untested | New in beta.9. Tested with a simulated drop, not yet on a live stream. |
| Live viewer count on the dashboard | Built, untested | New in beta.9. |
| Triggers, keybinds, and diagnostics | Tested | Used with Black Ops 2 and Infinite Warfare. |
| Fenrir Discord bot: go-live alerts for TikTok, Twitch and Kick | Built, untested | New October 5, 2026: posts in a server's channel when a followed creator goes live, pings an opt-in role (or, since October 6, @everyone, @here or nobody, per server or per creator), and edits or deletes the post when the stream ends. October 6 also added a cooldown, title/game filters and auto-publish. The bot is available; end-to-end alert delivery still needs verification for each platform. TikTok live status is read unofficially and can break. |
| Discord bot: Bible | Built, untested | New October 6, 2026: a verse of the day (hour, time zone, optional ping), look-ups by command and when someone mentions a verse (John 1:1-3, 5-7, 9; bracketed ones ignored), /search, /compare, /random and /truerandom, each member's own translation and display (/setversion, /setdisplay, verse numbers, pages for long passages), daily-verse commands, and 35 creeds, confessions and catechisms (/resource). Eight translations are bundled (searchable, no outside service); six more are read online. Only texts that are free to use. Automated checks pass (44 tests); full acceptance testing in Discord remains pending. |
| Discord bot: economy, auto-mod, activity log, temporary voice, feeds, embed builder, personalizer, trivia and search | Built, untested | New October 6, 2026: a server currency with /daily, /work, /pay and a shop (spending tested against the database for double-spends); auto-mod filters (links, invites, banned words, capitals, emojis, mentions, flooding); an activity log; join-to-create voice rooms; YouTube and RSS feeds; an embed builder with preview; image rank and welcome cards; Fenrir's own name, avatar, banner and bio per server (Pro); /trivia, /wiki, /define and /anime (facts from Wikidata, summaries from Wikipedia, no cover art). Available in the bot; full acceptance testing remains pending. YouTube feeds require a configured YouTube API key. |
| Discord bot commands: /help, moderation, levels, role menus, custom commands | Built, untested | New October 6, 2026: /help (generated from the bot's own command list), moderation (/warn, /timeout, /kick, /ban, /purge, /slowmode, /lock, with a mod-log channel and role-hierarchy checks), levels (/rank, /leaderboard, level-up messages, role rewards), role menus with buttons, custom /tag replies, /giveaway from Discord, and /serverinfo, /userinfo, /avatar, /poll, /remind, /roll, /coinflip, /8ball. Registered with Discord and running; full acceptance testing remains pending. Moderation needs Kick, Ban, Manage Messages and Moderate Members, which servers that added Fenrir earlier grant by re-adding it. |
| Discord bot community features | Built, untested | New October 6, 2026: welcome and leave messages, auto roles for new members, a live role while a linked creator streams, giveaways with an Enter button and rerolls, sticky messages, scheduled messages (once, daily or weekly, keeping local time across daylight saving), birthdays with /birthday set, a starboard and counter channels, all set up on the dashboard. These features are available in the bot; full acceptance testing remains pending. Counters need the Manage Channels permission, which servers that added Fenrir before October 6 grant by re-adding it. |
| Discord bot dashboard on this website | Built, untested | New October 5, 2026: connect Discord, pick a server you manage, set the alert channel and ping role, and add or remove creators. Each server has an overview with a setup check (can Fenrir post there, can it hand out the ping role, when it last checked), a preview of the alert, a Send test alert button that pings nobody, and a plan page. Fenrir Plus and Pro unlock more creators, faster checks and custom messages. Each creator can also be shown on Live Now while live, only after an admin confirms the channel is theirs or they have permission. Automated checks pass; signed-in dashboard acceptance remains pending. |
| Black Ops 2: keybind first, direct route as the fallback | Built, untested | Since beta.45 Fenrir presses the action's key first. It sends the command straight to the game script only when the action has no key, the key cannot be pressed (a controller button), or the game window cannot be focused. The direct route (new in beta.34) is tested against a simulated game server, not yet in a real Black Ops 2 match. |
| Gift catalog with artwork | Tested | Pulled from TikTok and cached; about 817 gifts. |
| Local interaction overlays and OBS browser sources | Tested | The original overlay system has been previewed and served locally. New beta.25 variants need live-stream acceptance. Works only while Fenrir is running on that PC. |
| Native Windows interface, six styles and rearrangeable/resizable panels | Built, untested | New in beta.25. Local builds and automated checks pass; the owner has checked the interface. New features have not all been tested live. |
| Alerts, gift/like/follow goals, gift jar and animated overlay variants | Built, untested | Separate overlay groups and named source links, editable appearance and opt-in goal actions. Rebuild and refresh existing OBS sources after updating for the new action permissions. |
| Two customizable OBS event docks | Built, untested | Beta.36 adds chat-style messages and separate backgrounds. Independent event filters and appearance; live OBS acceptance remains pending. |
| Fenrir Ears, Wolf Jaws and optional RGB | Built, untested | Beta.64 adds editable Fenrir Ears on Plus and Fenrir Wolf Jaws on Pro. At beta.64, Interaction choices totaled 4 Free / 12 Plus / 23 Pro; widgets and scenes totaled 15 / 52 / 91. Those 114 designs offer optional RGB accent cycling with a 2-30 second cycle, preserving gift images and avatars. Solid colors remain the default, with reduced motion and preview pause respected. Saved presets refresh the full editor. Automated source, packaged preview and browser checks pass; real OBS and live-stream acceptance remain pending. Rebuild overlays and refresh OBS sources after updating. |
| Interaction collection, Forsaken Mage and Studio tiers | Built, untested | Beta.61 adds 13 Interaction designs, including four Forsaken Mage anime designs, for 21 total. At beta.61, Interaction availability was 4 Free / 11 Plus / 21 Pro; the 91 widgets and scenes offer 15 Free / 52 Plus / 91 Pro, including the lower tiers. Those were the beta.61 tiers; Fenrir Carousel is Free again in the current release, while Neon Vortex needs Pro. Saved settings and gift mappings remain intact; previews stay available on every plan. Source checks, local visual review, 105 browser cases with 1,363 assertions and all 441 template-switch pairs passed. Real OBS and live-stream acceptance remain pending. Rebuild overlays and refresh browser sources; choose a design available on your plan if its tier changed. |
| Gift, like and share battles | Built, untested | Editable first-to targets, explicit streamer or configured points-command start, and approved winner command choices. |
| Phone remote | Built, untested | Requires a trusted TLS certificate and explicit pairing on a private network. Not a ready-to-use hosted service or a Stream Deck plugin. |
| Points, levels, leaderboard, and redeems | Tested | Verified by running it. |
| Chatbot and viewer commands | Built, untested | Rebuilt in beta.45: viewers' commands (!spin, !points and your own) are now run by the app itself, so they work in the Windows app, which did not run them before. Automated checks pass; not yet used on a live stream. |
| Text-to-speech (online Microsoft and offline Windows voices) | Tested | Previously verified in the native app. Online speech depends on Microsoft and may be unavailable; installed Windows voices provide an offline option. Current provider availability has not been rechecked here. |
| Subathon clock | Tested | Verified by running it. |
| OBS scene and source control | Tested | Dispatched to a real running OBS. |
| Keep Fenrir running in the system tray | Built, untested | New in beta.52. The close button asks whether to keep Fenrir running in the system tray or close it, and can remember the answer. Checked on a test copy: hiding, the tray icon, opening it again, a second copy handing over to the first, and closing all worked. Not yet used during a live stream. |
| Dedicated Stream with OBS page | Removed | Removed in beta.72, including its OBS preview, mixer and Go Live controls. Existing saved links open Setup Guide. OBS remains a choice: compatible browser overlays, event docks and optional scene/source control are retained. Built-in Stream Studio is not included in the current desktop beta. |
| Speech: fan club waiting time | Built, untested | New in beta.52. With members-only chat on, chat is read only after someone has been seen with your fan club badge for a time you set. TikTok does not say when a viewer joined, so the time counts from the first time Fenrir sees the badge. Not yet used on a live stream. |
| Custom actions (any points amount or round) — BO1, BO2, WaW, IW7 | Built, untested | New in the latest betas; not yet proven in a live match. |
| Game files stay once deployed (written by Deploy, Write binds or Install; removed only by Clean game files) | Built, untested | Changed in beta.31: Fenrir no longer adds or removes files when a game opens or closes, and Launch only starts the game. |
| Sound alerts | Built, untested | Use your own local audio files. No third-party sound library is bundled. |
| Like-goal bar | Built, untested | |
| Event simulator | Built, untested | |
| Import / Export with automatic backup | Built, untested | |
| Named wheels and on-stream wheel graphic | Built, untested | Per-game wheels, weights, cooldowns and a read-only animated overlay. Game actions execute when selected, not when the graphic finishes spinning — except in Black Ops 2 on the direct route since beta.38, where the wheel also spins in game and the prize runs when that spin stops. |
| Gift and likes buttons on every action | Built, untested | New in beta.38. Each action has a gift button (with the gift's art) and a likes button beside Test; both edit the same triggers the Triggers page shows. Automated checks pass; not yet used on a live stream. |
| Black Ops 1 boss actions for a boss mod | Built, untested | New in beta.49: 21 more boss actions for a Black Ops 1 boss mod. They only work with that mod installed in your game; Fenrir does not include, provide or install those third-party boss mods. Each command was read from the mod's own script; none has been run in a match yet. They ship with no key, so give each one a key on the Actions page. |
| Fenrir roulette wheels | Built, untested | New in beta.49 for Black Ops 2 and Black Ops 1, and in beta.50 for World at War and Infinite Warfare: a script option that draws wheel spins as a framed box in your theme color, with one name dropping in at a time. World at War draws the box with brackets. What a spin lands on and how long it takes are unchanged. The scripts pass structural checks; not yet seen in a game. |
| Zombie counter and timers in Black Ops 1, World at War and Infinite Warfare | Built, untested | New in beta.49: script options for a zombie counter and round and game timers in Black Ops 1 and World at War, and for the timers in Infinite Warfare. The scripts pass structural checks; not yet played in a match. Press Deploy scripts and restart the map after updating. |
| Hogwarts Legacy gameplay actions | Built, untested | New in beta.49: 43 actions through the UE4SS bridge, including healing, gold, potions, spawning beasts, slow motion and changing your size. They need UE4SS installed in the game. Checked against a simulated game only; not yet run in Hogwarts Legacy. Spawning enemies is not included. |
| Update popup and the kept previous version | Built, untested | New in beta.49: update offers open as a popup, and before an update installs, Fenrir keeps a copy of the version you have, with a way back to it in Settings > Advanced > Version. Both start with the update after this one. Automated checks pass; not yet seen on screen by a person. |
| Gift Bars editing on one page | Built, untested | New in beta.49: create, edit and delete a bar and copy its link in one place. Automated checks pass; the page has not been used by a person yet. |
| Black Ops 2 and Black Ops 1 event wheels | Built, untested | Rebuilt in beta.38: 21 results in Black Ops 2 and 32 in Black Ops 1, with a center-screen spin and countdown banners. The scripts compile and pass structural checks; not yet played in a match. Press Deploy scripts and restart the map after updating. |
| Manual override and the new dashboard panels | Built, untested | New in beta.45: type !spin or an action name and press Fire (runs as you, no points or cooldown); Live Chat, Last 5 Spins, Cooldown Trackers and Top Gifters panels; Mute TTS, Demo Mode and Clear Tracker Metrics. Automated checks pass; not yet seen on a real stream. |
| Any key, including controller buttons | Built, untested | New in beta.45: no key is refused; keys the game already uses are allowed with a note, and a "..." button picks controller buttons, the D-pad, mouse buttons and the wheel. New installs start Black Ops 2 with every action unbound. Fenrir cannot press a controller button itself, so in Black Ops 2 those actions go straight to the game instead. |
| Changelog in the app (Settings > Changelog) | Built, untested | New in beta.46: every release's notes split into new features, changes, games added and bug fixes, plus a one-time notice after each update that links to them. The same notes as the Updates page. Automated checks pass; not yet seen on screen by a person. |
| Spawn a chosen enemy in Valheim, Minecraft and No More Room in Hell | Built, untested | New in beta.46: 20 Valheim enemies and all 7 bosses, 12 more Minecraft mobs, and three No More Room in Hell zombies. Valheim's creature names were checked against public lists, not in the game; none of these has been run in a game yet. Hogwarts Legacy and Baldur's Gate 3 are not included: neither has a working route for spawning a chosen enemy yet. |
| Black Ops 2 boss actions sent without a key | Built, untested | New in beta.44: 16 more boss actions for a Black Ops 2 boss mod, and boss actions from a mod now reach the game when Fenrir sends them directly instead of pressing a key. The script compiles and passes its checks; not yet played in a match. Press Deploy scripts and restart the map after updating. |
| Panels arranged beside or below one another | Built, untested | Updated in beta.43: panels snap into a grid without overlap. Drag headers to rearrange, resize from the edges, or use Reset layout. Studio keeps its three separate panels. Layout checks pass; human dragging still needs testing. |
| Studio text effects and Interactions lettering controls | Built, untested | Updated in beta.43: RGB text changes color, with steady glow, fade and flicker options. Interactions has text-effect, cycle-speed and glow controls. Original and Studio designs pass rendered browser checks; real OBS acceptance remains untested. |
| Bug reports and ideas posted to Discord | Built, untested | New in beta.42: Send on the Feedback page saves the report on your PC and posts it to the beta-testing section of the Fenrir Discord. Automated checks with a simulated Discord pass. |
| Creator Networks (agency discount, roster, invite links) | Built, untested | New in beta.41: agencies apply and are approved by hand, creators join by code, invite link or request, and members get 50% off Plus and Pro. The roster reports when members stream. Automated checks with simulated accounts and payments pass; no real agency, purchase or stream has used it yet. |
| Sign-in wall and Terms popup at startup | Removed | Beta.40 required sign-in before the app could be used, and beta.79 showed a risk notice and Terms to agree to on first start. Beta.80 opens straight into the app with neither; signing in stays optional from the account menu, and paid features are still decided by your plan. |
| Goals that double or go up by a set amount | Built, untested | New in beta.39, for every goal overlay and for whole-stream likes triggers. While live, repeating Ring, Goal, Likes and Followers goals are counted by Fenrir itself, so a second OBS copy of the page cannot pay a reward twice. Automated checks pass; not yet run on a live stream. |
| Follow trigger on every action, and switching a trigger between gift, likes and follow | Built, untested | New in beta.39. Beta.43 adds an optional Once per viewer per stream checkbox: refollows cannot repeat a protected trigger until you stop and start the bot. Reconnects keep the protection. Automated checks pass; real follow events still need testing. |
| Black Ops wheel results as their own actions | Built, untested | New in beta.39: each of the 21 Black Ops 2 and 32 Black Ops 1 wheel results can be put on a key or a gift without the spin. They arrive without a key. The scripts compile; not yet played in a match. |
| Several named overlays | Built, untested | Each source has its own settings and OBS link. Since beta.63, display-only sources are shared across games; Interactions, Gift Bars and sources that trigger game actions remain per game. Existing conflicting source settings are preserved during migration. Automated checks pass; live-stream acceptance remains pending. |
| Update check on launch | Tested | Checked against the live GitHub release. |
| Update installation | Built, untested | Downloads require an explicit Run installer or Cancel choice. Invalid signatures and changed files are blocked. Beta.69 and older may reject the first signed beta.70 update inside the app; use the official Download page once. Saved profiles remain in place. Automated safety checks pass; real installation/upgrade acceptance remains pending. |
| Protected account sessions and scoped overlay actions | Built, untested | HTTPS account requests, Windows-protected saved sessions and restricted overlay command permissions. Automated checks pass; this is not an independent security audit. |
| BO2 map-load Fenrir banner | Built, untested | Beta.25 adds a higher-contrast title and short slide/fade entrance. Script structure checked; appearance still needs in-game verification. |
Not yet available
| Feature | Status |
|---|---|
| Cloud-hosted overlay links that work while your PC is off | Not built |
| Clock-based timers (scheduled triggers) | Placeholder |
| The "Custom" trigger type | Not built |
| Sync across multiple machines | Held back |
| Languages other than English; regional gift catalogs | Not built |
This page is updated with every significant beta release. Treat it as the current truth rather than older posts, clips, or videos. See also What leaves your PC, the risks, and the FAQ.